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The author:(作者)一道烈火
published in(发表于) 2012/10/31 0:43:45
World of warcraft warrior output skills collocation

Monomer cycle
Rage war cycle can simply as a priority system,There are, of course, based on the giant debuff and anger strike layer exceptions.Then you need to jump to the next skills. Sometimes BS winds blow will be apart,Then don't in order to fill the 1 seconds (bs wind - bs wind - X) or 0.5 seconds (X - bs wind) and delay interval bloodlust.
1. The bloodthirsty
Unless anger strike layer = 2
2. The giant blow
Unless the next CD is bloodthirsty
3. of the storm hammer (if chose this talent)
Unless the giant hit CD less than 6 seconds Or anger strike layer = 2 and next GCD is bloodthirsty.
4. Anger strike
Unless anger strike layer = 1 and not within the giant debuff (so as to keep my anger against the giant strike
5. The dragon roar
only if in the Giant blow's debuff.
6. The wind/BS
You will be inevitable to waste a lot of BS winds, this is very normal situation.
7. Spare skills
roar(only if in the Giant blow's debuff)>Victory after>Heroic Throw
Monomer, normal phase heroic strike application
You can be in the following conditions of use heroic strike
When you anger will be/have when overflow;
On a giant debuff period and anger > 60;
Monomer circulation, chopped kill stage
Rage war cycle can simply as a priority system,The giant debuff debuff and non giant during the period of skills priority list is completely different.And in chopped kill stage,All consumption anger skills are should not be used (except for anger strike and chopped kill).The priority list should be let you again during the debuff giant hit more chopped kill.
if don't in the Giant blow's debuff
1. The bloodthirsty
Unless anger strike layer = 2
2. The giant blow
3.of the storm hammer (if chose this talent)
Unless the anger will/has overflow, at this time with chopped kill instead,Or anger strike layer = 2 and next GCD is bloodthirsty.
4. Anger strike
Unless the anger will/has overflow, at this time with chopped kill instead.
5. The dragon roar
Unless the anger will/has overflow, at this time with chopped kill instead.
6. Spare skills: roars > heroic throw
Unless the anger will/has overflow, at this time with chopped kill instead.
7. Chop kill
Try to put the chopped kill until the giant debuff period, in the giant debuff period, only in anger is going to overflow use chopped kill.
in the Giant blow's debuff
1. The hammer of storm
Unless the anger will/has overflow, at this time with chopped kill instead.
2. Chop kill
3. Bloodthirsty
Unless anger strike layer = 2
4. Anger strike
5. The dragon roar
6. Optional skills
Heroic throw > roars
Monomer circulation, chopped kill stage, the application of heroic strike
In chopped kill stage, do not use heroic strike unless anger a large number of overflow. Because we want to keep my anger for giant blow,So the anger of overflow condition sometimes happen on a giant debuff period,At this time of the storm hammer + heroic strike to hurt or even kill than chopped high.
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单体循环
狂暴战的循环可以简单的视为一个优先级系统,当然也有基于巨人debuff和怒击层数的例外。这时你需要跳到下一个技能。有时BS狂风打击会被拆开,这时千万不要为了填充那1秒(bs狂风-bs狂风-X)或者0.5秒(X- bs狂风)的间隔而延迟嗜血.
1.嗜血
除非怒击层数=2
2.巨人打击
除非下个CD是嗜血
3.风暴之锤(如果选择了这个天赋)
除非巨人打击CD小于6秒
或者怒击层数=2并且下个GCD是嗜血
4.怒击
除非怒击层数=1并且不在巨人debuff之内(这么作是为了巨人打击存怒击
5.龙吼
除非在巨人debuff之内
6.狂风/BS狂风
你会不可避免的浪费许多BS狂风,这是很正常的情况。
7.备用技能
怒吼(除非在巨人debuff期间)>胜利追击>英勇投掷
单体,正常阶段 英勇打击的应用
你可以在以下的情况下使用英勇打击
?当你的怒气将要/已经溢出时
?在巨人debuff期间并且怒气>60
单体循环,斩杀阶段
狂暴战的循环可以简单的视为一个优先级系统,巨人debuff和非巨人debuff期间的技能优先级列表是完全不同的。并且在斩杀阶段,所有消耗怒气的技能都是不应该被使用的(除了怒击和斩杀)。下面的优先级列表应该会让你再巨人debuff期间打出更多的斩杀。
非巨人debuff期间
1.嗜血
除非怒击层数=2
2.巨人打击
3.风暴之锤(如果选择了这个天赋)
除非怒气将要/已经溢出,这时用斩杀代替
或者怒击层数=2并且下个GCD是嗜血
4.怒击
除非怒气将要/已经溢出,这时用斩杀代替
5.龙吼
除非怒气将要/已经溢出,这时用斩杀代替
6.备用技能:怒吼>英勇投掷
除非怒气将要/已经溢出,这时用斩杀代替
7.斩杀
尽量把斩杀留到巨人debuff期间,在非巨人debuff期间,只在怒气快要溢出的情况下使用斩杀
巨人debuff期间
1.风暴之锤
除非怒气将要/已经溢出,这时用斩杀代替
2.斩杀
3.嗜血
除非怒击层数=2
4.怒击
5.龙吼
6.备选技能
英勇投掷>怒吼
单体循环,斩杀阶段,英勇打击的应用
在斩杀阶段,不要使用英勇打击除非怒气大量溢出。由于我们要为巨人打击存怒,所以这种怒气大量溢出情况有时会发生在巨人debuff期间,这时风暴之锤+英勇打击伤害甚至比斩杀高
多目标循环
AOE输出是十分复杂,下面是一些指导
?保持嗜血来获得怒气,除非怒击层数=2或怒气溢出
?剑刃风暴/龙吼到CD就用,并且尽量和饰品,大技能(浴血奋战等)一起开。
?尽可能的多用旋风斩直到绞肉机的层数等于目标的数量减一或者达到最大层数3
?使用怒击当你的绞肉机buff可以使你打到所有的目标或者绞肉机层数达到3
?当你不能用旋风斩获得更多伤害的时候像正常循环一样使用风暴之锤或者其他免费得备选技能
?不要用狂风打击除非触发了血脉贲张并且没有其他选择
?当怒气太多的时候使用顺劈
主要CD技能的使用
鲁莽:5分钟CD(2.5分钟 4T14),只应该配合颅骨战旗,饰品,天神下凡/浴血奋战一起使用。(4T14下需要延长鲁莽来配合只应该配合颅骨战旗,饰品,天神下凡/浴血奋战一起使用)
颅骨战旗:+20%暴击伤害 3分钟伤害 不配合鲁莽价值会降低
英勇跳跃的应用
如果你顾的过来,你可以使用英勇跳跃输出。英勇跳跃受护甲影响,所以尽量把英勇跳跃用于巨人debuff期间。如果没有死从天降雕文,那么未来英勇跳跃打破循环是不值得的
狂暴之怒的应用
狂暴之怒会提供一层怒击和激怒效果,总体来说,你只应该在没有激怒并且下个GCD不是嗜血的情况下使用狂暴之怒。
致命平静的应用
一到CD就用,可以绑到英勇/顺劈或者巨人打击上
属性
命中(7.5%)>精准(7.5%)>暴击>力量>精通>命中(大于7.5%)>急速
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