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published in(发表于) 2016/6/16 6:47:03
Warcraft movies a week above 1.1 billion at the box office, Studios: sequel to hope,

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Warcraft movies a week above 1.1 billion at the box office, Studios: sequel is expected-world of Warcraft, movies, world of Warcraft-IT information

IT information Warcraft for a week, as of the evening of June 14 11, China's cumulative box office reached 1.118 billion yuan. 12 days of x-men: Apocalypse of China of about 674 million Yuan at the box office. Adapted from a Blizzard game world of Warcraft, this movie was hyped by shadow alternate concept again, quality of movies or games, IP transformation, broaden the industrial chain, "video + game" has become a generic one of the entertainment industry bellwether for transboundary cooperation.

Compared to the domestically, Warcraft movie in the United States and Canada for a week at the box office is expected to only us $ 24.4 million, apparently with their big, high-cost production out of proportion. But in China, the film has attracted the enthusiasm of consumers, released after five-day box office revenues reached US $ 156 million (about 1.02 billion yuan), beyond released in April last year the the fast and the furious 5-day record of 1.007 billion box office revenue of 7.

? Legendary East Studios CEO ROM ISO

Studios, legendary East CEO Luo different accepted time network , said in an interview, never dare to think Warcraft in China would be so good. We will continue to work hard, be maximized. He said it is not particularly different from movies and past. Such as the early 80 's United States large may 70% market in the United States, 30% markets in other regions. Now the United States large, 25% and 30% at the box office from the United States market, 70% and 75% at the box office from overseas . Warcraft now at the box office in the United States is not particularly good, but especially good in other places, not just in China. I don't remember the numbers, should be released in 38 countries, 36 is first at the box office, the movie is very successful on a global scale.

In an interview he was convinced that the sequel to Warcraft and a movie sequel is because there is looking forward to its audience, Warcraft must have this kind of audience. But even if Warcraft sequel, which will not be determined in the near future news, ROM ISO said, "we never so fast that didn't finish the film will be released in no case enters the second part of the first production".


《魔兽》电影一周票房破11亿,制片方:续集有望 - 魔兽,电影,魔兽世界 - IT资讯

IT资讯讯 《魔兽》上映一周,截至6月14日晚间11点,中国累计票房高达11.18亿元。而已上映12天的《X战警:天启》的中国累计票房约为6.74亿元。由暴雪游戏《魔兽世界》改编的这部电影,再度让影游互生概念被热炒,优质的电影或游戏IP相互转化,拓宽产业链,“影视+游戏”已成为泛娱乐行业跨界合作的风向标之一。

相较于国内而言,《魔兽》电影在美国和加拿大上映一周的票房收入预计仅为2440万美元,显然与其大手笔、高成本制作不成比例。但在中国,这部电影却吸引了消费者的极大热情,上映五天后票房收入就达到了1.56亿美元(约合人民币10.2亿元),超越了去年4月上映的《速度与激情7》5天创下的10.07亿元票房收入。

传奇东方影业CEO罗异

制片方传奇东方CEO罗异在接受时光网采访时表示,从没敢想《魔兽》在中国的表现会这么好。我们会继续努力,做到最大化。他表示现在拍电影和过去不是特别一样。比如80年代初的美国大片,可能70%的市场在美国,30%的市场在其他地区。现在的美国大片,25%到30%的票房来自美国市场,70%到75%的票房来自海外。现在《魔兽》的票房在美国不是特别的好,但是在别的地方特别的好,不光是中国。我记不清具体数字,应该是在上映的38个国家,36个都是票房第一,这是一部在全球范围非常成功的电影。

在采访时他确信了《魔兽》续集的存在,并表示一部电影拍摄续集是因为有期待它的观众存在,《魔兽》肯定拥有这样的观众。不过即便《魔兽》将会拍续集,其也不会在近期确定消息,罗异表示,“我们从来不会那么快,没有一部片子会在没发行完第一部的情况下就进入第二部的制作”。






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