原理其实非常简单,取出两个时间差的秒数,再在0到该秒数之间随机获取一个整数,将其做为秒添加到较小的时间上,可以说实现上并没什么技术难点,可以在数据类型的边界条件上却需要格外的注意,比如将大于 System.Int32.MaxValue 或小于 System.Int32.MinValue 的值转成 int 时,如果直接在变量前加上类型名转换((int)d),不会有有异常产生,但得到的值却是 System.Int32.MinValue,还有就是对于Math.Abs 方法,当参数 value 等于 MinValue 将会引发 System.OverflowException 异常。
代码如下:
using System;
namespace Yyw
{
 public class DateTimeHelper
 {
 /**//// 
 /// 获取随机时间
 /// 
 /// 由于Random 以当前系统时间做为种值,所以当快速运行多次该方法所得到的结果可能相同,
 /// 这时,你应该在外部初始化 Random 实例并调用 GetRandomTime(DateTime time1, DateTime time2, Random random)
 /// 
 /// 
 /// 
 /// 
 /// 
 public static DateTime GetRandomTime(DateTime time1, DateTime time2)
 {
 Random random = new Random();
 return GetRandomTime(time1, time2, random);
 }
 /**//// 
 /// 获取随机时间
 /// 
 /// 
 /// 
 /// 
 /// 
 public static DateTime GetRandomTime(DateTime time1, DateTime time2, Random random)
 {
 DateTime minTime = new DateTime();
 DateTime maxTime = new DateTime();
 System.TimeSpan ts = new System.TimeSpan(time1.Ticks - time2.Ticks);
 // 获取两个时间相隔的秒数
 double dTotalSecontds = ts.TotalSeconds;
 int iTotalSecontds = 0;
 if (dTotalSecontds > System.Int32.MaxValue)
 {
 iTotalSecontds = System.Int32.MaxValue;
 }
 else if (dTotalSecontds < System.Int32.MinValue)
 {
 iTotalSecontds = System.Int32.MinValue;
 }
 else
 {
 iTotalSecontds = (int)dTotalSecontds;
 }
 if (iTotalSecontds > 0)
 {
 minTime = time2;
 maxTime = time1;
 }
 else if (iTotalSecontds < 0)
 {
 minTime = time1;
 maxTime = time2;
 }
 else
 {
 return time1;
 }
 int maxValue = iTotalSecontds;
 if (iTotalSecontds <= System.Int32.MinValue)
 maxValue = System.Int32.MinValue + 1;
 int i = random.Next(System.Math.Abs(maxValue));
 return minTime.AddSeconds(i);
 }
 }
}
测试代码:
using System;
using NUnit.Framework;
namespace Yyw
{
 [TestFixture]
 public class DateTimeHelperFixture
 {
 /**//// 
 /// 边界测试
 /// 
 [Test]
 public void TestGetRandomTime()
 {
 DateTime minTime = DateTime.MinValue;
 DateTime maxTime = DateTime.MaxValue;
 Random random = new Random();
 for (int i = 0; i < 10000; i++)
 {
 DateTime randomTime = DateTimeHelper.GetRandomTime(maxTime, minTime, random);
 CheckResult(minTime, maxTime, randomTime);
 }
 for (int i = 0; i < 10000; i++)
 {
 DateTime randomTime = DateTimeHelper.GetRandomTime(minTime, maxTime, random);
 CheckResult(minTime, maxTime, randomTime);
 }
 }
 private void CheckResult(DateTime minTime, DateTime maxTime, DateTime randomTime)
 {
 System.TimeSpan ts1 = new System.TimeSpan(randomTime.Ticks - minTime.Ticks);
 System.TimeSpan ts2 = new System.TimeSpan(randomTime.Ticks - maxTime.Ticks);
 Assert.IsTrue(ts1.Seconds >= 0 && ts2.Seconds <= 0);
 }
 }
}