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The author:(作者)aaa
published in(发表于) 2014/12/10 8:34:56
Apple first on a flat design: has been playing bad,

Apple first on a flat design: has been playing bad-flat, interface design-IT news
Apple first on a flat design: play has been broken

When it comes to user interface design, Bill Fernandez is one of the people who have the final say.?He followed Steve · Steve jobs and Steve Wozniak, is the company's first employee. At Apple, he experiences the personal computer revolution, graphical user interfaces, development of online video, along with the rise of the Internet.

About user interface design, as well as next-generation interface design, Fernandez has a very valuable views and opinions. At this point, this article will summarize his ideas into the following three points:

Graphic design needs to remember user

"We are still in the transition phase," Fernandez said, "just like rivers meet the sea, water slowly began to become salt flavor. State of user-interface design is very confusing right now, but I still have some of the best designs, although is much better than in the past, but there are a lot of junk. Some good but misguided design, for example, from realistic three dimensional interface design to ' flatten ' the design change. A few years ago a friend asked my views about the future of Web design, then my answer is the next page will look like a magazine. I think there will be even more flat design, professional layout, as well as more attractive, a magazine-like page layout. This prediction is becoming a reality. ”

"But with the advent of flat trend, we also lose the last 3D style of design wisdom. For example, on seeing screen, a user must be able to determine what you need interactive elements, such as buttons or links which does not require interactive elements, such as label or PR; users who can only see when I could accept, judge interaction elements. User interface design should be explored, can be found and should be self-explanatory. Though many of the App and the website in order to pursue clean and flattened interface hides a lot of important user interface controls, and only when users move the mouse to a specific location, or App in one particular State in order to perform. Users sometimes feel very disappointed. ”

Like in minority report's touch screen is not reality

"In the movie minority report, the iron man, as well as the avatar, movie protagonists are operations transparent control board we have seen, the user interface is actually not very practical," Fernandez said, "by waving his arms, you are unable to locate precisely the things that they want to capture at all. Iron man is in the movie, but in real life, you need to draw a diagram, making precision mechanical drawing, there is no shortcut to it. Arms get tired, this is the real world. Movies look easy, but it simply cannot be applied in real life. ”

Next will be a multi-modal interface

"Google announced Google Glass a few years ago, I began to outline the future of user interface design. Maybe we'll see a scene like this, people sit in a Starbucks coffee shop, gazing at each other, shaking, and dance around muttering, "Fernandez said," for what? Because the projection maps the virtual data to them, people can experience seamless and multi-modal user interface, including vision, hearing, speech, movement of the head, arm movements, gestures, entered on a virtual keyboard, and so on. In the past couple of years, people have done a lot of research. Now we are waiting for this technology into the consumer market, the future is in front, and we need to target. ”




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